Skip to content

Plans

What your server can do is decided by its plan. This page explains the free plan every server starts on, how limits behave, and where to see yours.

Add ClashDuke to a server and it is assigned the free plan automatically — no card, no trial countdown, nothing to click. Tracking begins immediately.

Paid plans raise the limits; they don’t unlock a locked server.

Your plan, its limits, and your usage all live on the dashboard:

Open your plan

See your current plan, limits, and billing.

Plans cap things like how many clans may have log feeds, and how many servers one owner may run on the free plan.

Going over a limit never deletes anything:

  • Anything beyond the limit pauses, read-only.
  • Raise the limit — or upgrade — and it resumes on its own, exactly as it was.

For clan log feeds, the oldest clans keep working and the newest ones pause, so the choice is stable and predictable rather than random.

A server is locked only in unusual cases — for example when its owner is past the free plan’s server cap. A locked server can still run setup, config and billing commands, so it can always be configured and upgraded; it is never a dead end.

Open the dashboard

Sign in to the dashboard and pick your server.

Check the plan

Billing shows the plan, its limits, and what’s paused.

Upgrade if you need more

Choose a plan with the limits your family needs — nothing is lost either way.


/trial lets staff track trial members, jot notes, and record a pass/fail outcome. It requires Manage Server (or a manager role).

Subcommand Options Description
/trial start player (required), note Start a trial for a player
/trial note player (required), text (required) Add a note to a trial
/trial end player (required), result (Passed / Failed, required) End a trial with an outcome
/trial list List active trials
/trial start player:#2PP note:Recruited from CWL, TH15 rushed
/trial end player:#2PP result:Passed