Plans
What your server can do is decided by its plan. This page explains the free plan every server starts on, how limits behave, and where to see yours.
Every server starts free
Section titled “Every server starts free”Add ClashDuke to a server and it is assigned the free plan automatically — no card, no trial countdown, nothing to click. Tracking begins immediately.
Paid plans raise the limits; they don’t unlock a locked server.
Where to see your plan
Section titled “Where to see your plan”Your plan, its limits, and your usage all live on the dashboard:
Open your planSee your current plan, limits, and billing.
Limits, and what happens at the edge
Section titled “Limits, and what happens at the edge”Plans cap things like how many clans may have log feeds, and how many servers one owner may run on the free plan.
Going over a limit never deletes anything:
- Anything beyond the limit pauses, read-only.
- Raise the limit — or upgrade — and it resumes on its own, exactly as it was.
For clan log feeds, the oldest clans keep working and the newest ones pause, so the choice is stable and predictable rather than random.
The locked state
Section titled “The locked state”A server is locked only in unusual cases — for example when its owner is past the free plan’s server cap. A locked server can still run setup, config and billing commands, so it can always be configured and upgraded; it is never a dead end.
Sign in to the dashboard and pick your server.
Billing shows the plan, its limits, and what’s paused.
Choose a plan with the limits your family needs — nothing is lost either way.
Recruitment trials — /trial
Section titled “Recruitment trials — /trial”/trial lets staff track trial members, jot notes, and record a pass/fail
outcome. It requires Manage Server (or a manager role).
| Subcommand | Options | Description |
|---|---|---|
/trial start |
player (required), note |
Start a trial for a player |
/trial note |
player (required), text (required) |
Add a note to a trial |
/trial end |
player (required), result (Passed / Failed, required) |
End a trial with an outcome |
/trial list |
— | List active trials |
/trial start player:#2PP note:Recruited from CWL, TH15 rushed/trial end player:#2PP result:Passed